In the second chapter, she'll be in the bar in Fletz. A sequence of timed button mashes is an addition. The next tower was Zieg's; again, it's just a ruin now. This is signified by black dots rotating around the affected person and can be cured with a Body Purifier. Also equip powerful Additions. Joining you now will be the renowned knight, Lavitz Slambert. You will probably get caught at least once, and when you are put in the "jail", Kongol will rescue you. Take the first teleporter, and the second, and on to the next screen. Otherwise go to the top right. Rest up if you need, and leave the building through the front of the screen. Go back and continue left. But if you're completely at a loss for how to decide, here are some guidelines. Otherwise, go south. This battle technically isn't won by just eliminating the opponent's HP, but rather by Miranda actually handling the situation verbally. Follow the trail and go all the way across until you find an open window in the roof. His Gaspless magic attack (DLV3) will deal a decent amount of damage to Gehrich, and equipped with a Twister Glaive, his Additions will deal quite a bit of damage. When you're ready, move up to begin the battle with the Polter Armor. If you need to make room for it, I recommend doing so. Get the box with a Healing Breeze (a highly valuable item in Chapter 1) and press X to jump down. Be sure to equip the strongest Additions. Option 2: Use this guide to get the numbers you need: 3-5-2. If this happens, use a Depetrifier to cure it, or use the Dragoon special if it's available. One especially useful strategy is to combine a Power Down, Power Up, and Psychedelic Bomb X (if you have them). Go one level down and follow the path. He's fast, meaning he attacks quite often, and he has a high attack. They can get tricky to perform correctly, but with enough practice they're a cinch. Conserve your MP and SP; Additions are still your best bet. Check the barrels at the bottom for a (5) Stardust. [removed] LavitzOfBasil 2 yr. ago. This is highly unlikely, however. Check the back for a (1) Stardust. Once this HP is gone, your character will come back and the monster leaves. Make sure your best Additions are equipped as well. Leave and go up the stairs. Now head back to the platform where the Poison Guard was and take the next teleporter. Kubila tends to use a one-hit kill attack against whoever took him out. If Dart gets dumped down, there are two chests. Of course there are Healing Items, like I described above. Equip your heaviest-hitting Additions. And because of this, watch out for Miranda's health, as these attacks will deal double damage to her. Boss: Lavitz' Spirit (Wind), Zackwell (Dark) Go left to the next screen. After this fight, make sure Dart is equipped with the Red-Eyed Dragoon Armor. In the next area, go to the right and get the chest above you that this time says, "You thought there's treasure, huh!?" God once again intervenes and places the tree trunk across the river so that Dart and company can jump across. Guarding may seem trivial at times, especially if you like to get in there and kill things fast, but remember its many uses. Also, the Divine Dragon usually does not use this attack at the beginning stages of battle (or at least hasn't ever for me). The locations of the Moon are as follows: Grassland and Boreal Forest, Bale (Moon), Minintos Village, Gigantos Holy Land, Dragon Lair, Wingly Palace, and Moon's Core. Leave town. Use the teleporter to go up, and speak to the creature. It is much easier than the Grand Jewel as well, especially if you have been training well. Get the box for 100 gold, then check the basket for a (3) Stardust. On the later levels, when you have fewer attempts, logic becomes almost useless. The second attack of note is the strange one of replacing one of your characters with a strange monster. To get to the Valley of Corrupted Gravity, go up to the next screen and take a left at the fork. Head back through the Valley of Corrupted Gravity to Fletz. Martel appears in one place each disc or chapter: Note that you cannot trade Stardust with Martel until you encounter her in each chapter, and after leaving Death City Mayfil, Martel cannot be accessed at all. Try Shana/Miranda and Rose. Use Miranda to deal magic damage, which will be very useful in this battle. We meet Meru in a lovely town full of flowers when she beats up some bandits who were picking on her, and she insists on coming with Dart on his journey. Lenus has some incredibly powerful magic attacks, and likes to use Dark Mists and Black Rains. Also, be sure to boost magic defenses for this battle. Backstory: Miranda is the First Sacred Sister of Mille Seseau. Disc 4 Category page Edit This category contains all articles about the fourth disc of the game. Navigate back through the guards. In addition, Shana will be very valuable here for her Light magic; this might be a good time to level her Dragoon up. Heal your party. Continue forward in the teleporter. The sword has a simple physical attack, but most annoyingly has a Can't Combat instant-kill attack. You will meet Savan. I'm sure it can be done, and has been done, but I am also sure that it will be much more difficult to achieve. Check it for a Phoenix Plume, and continue forward. Take the right path. His magic defense is lower than his physical defense, meaning that you may be better off using magic attacks in this battle. Oh, the wonders of Dragoon Magic! Head back to Bale, but first head left for a Flash Hall. So when you complete Double Slash 20 times, the number will read "20/40," indicating that you must complete it 20 more times, or 40 total times, for the Addition to reach Level 3. The princess requests that the part help her discover the nature of a connection between the bandits and the odd behavior of her sister, Princess Emille. Go up the stairs, and just to the left of the stairwell is a semi-hidden chest with an Angel's Prayer. The second thing you should do is destroy the Divine Dragon Cannon. This monster has 1,600 HP. If you can coordinate it, use your Power Down on Melbu, a Power Up on your strongest magic attacker, and then have them throw the Psychedelic Bomb. Try to open the chest, and then again, to start a battle with three Magician Bogies. Just when you thought it was almost over After the battle, grab the Dragon Block Staff and go out the doorway to the right. While in here, check the spears at the bottom of the screen for a (5) Stardust. Jump into the sandfall to your right to get a Sun Rhapsody. Continue to the next area. Just attack until the boss starts to talk to you. Get the chest with a Mage Ring and continue to the left. Trying to leave town results in the party getting corralled back in because the country is unsafe because of bandits. If all three characters are Stunned at once, you must wait until Kamuy attacks one of them to cure it. For a list of those in the Land of Taboo (underneath Flanvel Tower), see here. Then leave Lidiera. This battle isn't too hard. In the way of Accessories, it might be useful to give someone a Panic Guard. We recommend saving your Dragoon transformations and not starting out with that immediately. As a result, I recommend waiting until this time to use Blossom Storm to maximize the effectiveness of Lavitz's MP. After this, the party reconvenes in the main lobby and decide to ask around about Lenus. Using powerful attacks like the final Additions of Albert and Kongol, or even Dart's Blazing Dynamo with the Soul Eater equipped, will deal him quite a bit of damage. Kamuy has a strong magic defense, and uses few magic attacks. Use her as a supportive character in this battle. In that case, going defensive is necessary to defeat him. Choosing it will transform the character into a Dragoon. Before you is a long conversation, in which you must choose to discuss every single conversation option to move on. Questions 7-9 are not as important, and although these are the "correct" answers that Shirley praises, it is possible to succeed without using these options. Disembark, leave Donau, go through the Barrens, and back to Fletz. No matter who you have in your party, these will heavily affect them, but especially Shana or Albert or Kongol. Continue to the next screen. Check the right side of the doorway for a (2) Stardust and go up through the teleporter. Make sure Haschel keeps using his quick attacks, and consider using his D-Attack. After the battle, to the left is a Black Rain. In essence, make sure these three characters can survive. You'll enter a part of the moon, then you'll seem to be inBale? Go to the right and continue on to the next screen. After the battle, you are free to get the three chests. When you've evaded, step on the disc. Watch out for them. Collecting all 50 Stardust unlocks the side quest which leads to a difficult battle against Magician Faust (see here). Where you land, there is a chest with a Spectral Flash. Doel has three attacks. For instance, Dart's sixth addition, Moon Strike, gains 20 total SP on every level, but its Dam% rises from 200% on Level 1 to 350% on Level 5. Go back out and into the room just above this one to get a Twister Glaive for Albert. Get the Silver Embroidered Vest and slide down the next rope. Leave and continue up the stairs. Leave by the south exit (the one that the guard was blocking before.) Continue left. Your character will have a magnificent show of turning into a Dragoon and will then be hovering on the spot with new armor, wings, and a souped-up weapon. Afterwards, go back and give her the last of your Stardust. Like other magic attacks, damage dealt by Dragoon magic depends on the user's Magic Attack stat (see Characters for more information). You do automatically and reappear in the entrance hall. Press X to use the boat. Make sure to boost Dart's defenses as much as possible as well. Rose should be fine with her Dark DS Armor equipped. This puts the Jiango to sleep for a while. Use Meru and Miranda for magic attacks, since the spirit has a relatively low magic defense. Now hop across and get the chest ("There's nothing in here, don't you get it!?"). The next day, Dart recovers and wakes surrounded by Lavitz, Shana, and Rose. There are three screens, each with cells to search. You will need that extra turn to heal up. Eventually, Fruegel uses a Power Up, which exacerbates this problem. National treasure of Tiberoa. Head to the left to get back to the Queen Fury, where you can get new weapons, stock up on items, and rest. Speak to the family for some Lavitz character development, or not, and then leave the Prairie by heading north. Earlier you should have turned the wheel to make the doors open. The path to the left leads to a Recovery Ball. To the right is an Angel's Prayer. Defensive boosters and a Talisman may once again be handy here. Part IX: The Divine Tree Now you're free to move. After they're gone, Mappi returns. Other things that would be useful would be a Panic Guard. When you are ready, go back up to where Kongol is and open a hidden chest just outside the door behind a pillar at the top of the path. Here you'll have to answer some questions. Now go back and to the left. Now go down, left, down, down, right, down, left for a Healing fog. In this case, you'll likely have at least one character whose main function becomes healing. Part 3: At the first split through Teleporter 2, take teleporter 3 to reach the Bottom Chamber. For Stardust locations aboard the ship, see here. Do not equip Miranda with the Detonate Arrow, as this will hinder you rather than help you. One sells weapons and the other items. Go back and speak to the mayor. And even more special thanks to Gbness's and Cyril's walkthrough (also on GameFAQs); it was a wonderful help to me and my guide the first time I played the game. Frahma has better defense and offense in this form, as well as some very powerful damaging attacks. Here you'll find a key to Shana's cell. Maybe it's time to make an LoD ePSXe FAQ !! Continue along the path into the next screen. For Shana or Rose, equip any magic attack boosters you have. Eventually, when you are given a choice, choose, "Mind's eye, awaken!" Special thanks to Ouroboroseamus for pointing that out to me! There is also no definite strategy that works better than others, except to work hard to complete Double Slash, as this will make the battle go by faster. Battle Prep: Equip Dart, Albert, and Haschel with Accessories to boost their defenses, attacks or speed. There's nothing wrong with spending these ten (or so) rounds guarding and healing. Going back and healing/saving is highly recommended before you continue on to the next area. Occasionally, Dart tries to talk to Lavitz; be sure to let him do so. Opening the chest in this room results in a battle with a Magician Bogy and two Skeletons. You probably know at this point which party will serve you best, and this is more important than any element-based recommendations. But if you didn't, you might have to throw out a few Healing Potions. Rose's Dark DS Armor makes her the ultimate defensive player in this battle, as most of the magic attacks are Dark-Based. Unlike later Virage, no one body part is really worth destroying. The chest on the right contains a Healing Rain, and the one on the left has a Healing Fog. They can sap your health, cause you to attack yourself, and many other detrimental things. Go up past the Save Point and through the north door. Keep in mind that while Fire Bird's attacks are weaker against Dart, so many of Dart's attacks are weak against Fire Bird. Here Miranda is called off by the Moon to confront her past in the form of a boss battle. Third Form. Go back up to the top and immediately move the analog stick/arrow up and you will go down a different path. So if you have any Burn Outs or other Attack Items, I recommend using them (have Dart use them). After the battle, enter the doorway and open the chest, containing a Dancing Dagger for Rose. This does mean that using magic attacks against it will not be as useful as one might hope. A few doses of Gaspless will destroy him quite handily. While Albert is your primary attacker and Miranda your primary healer, use Dart as you in-between. Afterward, step into the beam of light in the center. If none of the digits are in the correct place, you will get a warning on how many attempts you have left. He is strong both physically and magically, not to mention quick. At the top of the tower, the party splits to look for Princess Emille. Here the Psychedelic Bomb is being formed. Leave the Prison Island, go through the Undersea Cavern, and head to Fueno. If you do, just run away from the battle that ensues (it's literally impossible to beat him right now). I put lots of time into it, so I hope you enjoyed it and it helped you where you were stuck. Battle Summary: Haschel is kind of an average character but a little on the low side of things. One throws either a Spark Net or Thunderbolt, both of which are fully powered. Now luckily in this game, it's only game over if all three die at once. Focus on using physical attacks to defeat this Virage (and honestly, any Virage). Doel has few attacks, and none of them are very powerful. Lloyd repays the favor by giving Dart all three Divine Moon Objects to go retrieve Shana, who has been kidnapped. You can buy Items here, obviously. However, the merchant in the Black Castle sells Sun Rhapsodies, so if you really feel the need, use Rose Storm or some other defensive magic (remember, Kongol has a Magic Shield). Grab any of the teleporters to move on. All boss battles are listed in alphabetical order at the, Suggested parties in boss battles are based mostly on which element the boss is. You may actually have two of them, in which case it will do you more good to equip it to another character than whatever other Accessory you may have on them. After the Magic Shield, Shana's effectiveness would have been almost negligible except for healing magic.). Perhaps even consider a Darkness Stone. I hope this walkthrough has been helpful to you. When this happens, attacking it will also cause damage to the party member. In the next screen, the faint sparkle to your left is a Phoenix Plume. Boss: The first RPG developed by Sony Computer Entertainment, The Legend of Dragoon was released for the Play Station in Japan in December 1999, North America in June 2000 Take the teleporters to a large door with purply light coming from it. LODModS will make permanent changes to your digital disc images. At this point, it would be a good idea to use the Psychedelic Bomb X. This room is occupied by a strange statue that magically comes to life. Afterwards, feel free to go look in the telescope at the Moon, then leave. Talk to the people at the north end of the dock to shop. Haschel should get a Giganto's Ring. "List" just shows you a list of all items you have. Continue right to the next area. Note: There is only one more boss battle left in the game. You will neither do damage nor be able to defeat him until you find the real one. My recommended substitute is Rose. Moving forward from here leads almost directly to the next boss battle. Go up to the rocks in the river and jump over to the other side. Any attacks dealt against the heart will deal exactly 1 damage. The "test" answers are below; you must speak to Savan to begin each test. Move forward a little, and Kongol splits from the rest and goes up, where he fights his brother, Indora. Go up to the plant and press X to wilt the plant. Do not use your Dragoon form when this happens. Then try opening the other door, which spawns a boss battle. Left from here leads to a Stun Guard, and right to a Panic Guard and Protector. Note: on the later levels, especially when you only have two attempts, this will not really be worth trying. The sparkle on the fourth screen is also a fruit of the Divine Tree. With this new ability, you have access to the rest of Endiness without having to walk everywhere. You must use either Attack Items or Shana's ranged bow attack. The trick of this room is that the floor is invisible. Go to the left again to find the exit to this cell block. Light-based. Saving is always recommended! Characters with low magic defenses will get wiped out very quickly. Thunder-based magic attacks will do little damage against him. The path down leads to a Gushing Magma and on to the next area. Go up and around to the top of the hill, where Dart is almost attacked by the giant wolf Kamuy. This sparks another event expressing how terrible the royalty of this country is. Backstory: Lavitz Slambert is a knight in the service of King Albert of Basil. This is signified by hearts floating around the affected person and can be cured with a Mind Purifier. This means that it's possible for Rose to get hit by three of them while Dart gets hit by one. And this is quite honestly one of the more difficult battles of the game, so be sure to save beforehand. And the Lloyd shows up and starts a fake boss battle that ends badly for him. Go up. I very strongly recommend that you change law #659 first, as it will make your life just infinitely easier. These items are unparalleled in raising magic defense, and on top of this, raise your chances of evading magic attacks by 50%. Just ignore the door to the right. As always, the Psychedelic Bomb X will be very useful, but even more so. The party jumps down the rope. No matter which way you go, Dart's new Dragoon magic is something to use often. The correct sequence is as follows: After the correct sequence is fulfilled, a new teleporter appears. On the way back up to the top of the slide, you will find a Burning Wave and a Gushing Magma. It also may be helpful to use a Burn Out if you'd like to practice with items. Go to the left. Follow the same process as before. When the merchant sees that it holds real value, he bumps the price up to 1000 gold, which unfortunately cannot be negotiated this time around. Have Miranda throw various Attack Items, especially any Wind-Based Attack Items you may have. Get out of here and press X next to the lift to go up. MP (Magic Points) is used to perform Dragoon magic attacks. Items: Burn Out, Gushing Magma, Magical Hat, Moon Serenade, Angel's Prayer, Sun Rhapsody, Healing Fog, Healing Rain, Psych Bomb/Psych Bomb X, 200G, Healing Breeze, Pretty Hammer. For Albert, use a Magical Ring to boost his magic attack, and make sure he has Bandit's Shoes. Each character should have specific items equipped just for them, but sometimes you need to mix it up based on the battle at hand. The one enemy will do minor damage, which is also halved, allowing you to heal up. Weapons are in order of increasing attacking power (which roughly translates to the order in which you find them). After the long conversation, leave the palace and Deningrad. On the contrary, Dart's fifth Addition, Madness Hero, gains constant Dam% of 100% on every level, but the SP gain goes from 60 on Level 1 to 204 on Level 5. Free shipping. However, having Meru throw that ever-handy Psychedelic Bomb X will definitely still do some damage. This makes for a useful character in this battle. Don't forget your various Repeat Items. Then speak to Savan after each challenge to begin the next. This technique goes back to Danton in the Hero Competition back in Chapter 1. Dart meets him as he is breaking out of Hellena Prison, where Sandora stows all their prisoners of war. Typically, I focus on leveling up those weaker-attack, high-SP Additions like Burning Rush or Madness Hero when I'm running around facing minor enemies, and switch to higher-damage Additions when I get close to a boss battle. The guard here you can't run from if he sees you, but he does turn around and stare at the wall for a few seconds, so you can avoid the battle if you really want to. Version 2.2.1: Changed some of the incorrect elements for some bosses, added the items found in cells within Hellena Prison (first visit), added two missed chests in Indels Castle. If you have any Earth-Based Attack Items like a Pellet, have either Rose or Shana throw them. A battle begins by showing the characters you have chosen for your party and then the enemies, or vice versa. He wields the Thunder Dragoon Spirit. That being said, go ahead and attack the Death Rose in between conversations. After that, you must wait until he uses that attack again. Battle Prep: Prepare yourself for a battle in which the enemy has strong physical abilities. Once again, make sure you do not kill Kubila last. The "Config" option lets you configure various things in your game. Afterwards, go up and to the right for a chest with a Sachet. The party has a heartwarming reunion before Dart goes to speak to Shana (she's in the room upstairs closer to the front of the screen). This triggers the sinking of the Phantom Ship, meaning the ship and its mini-game will be inaccessible afterwards. Except for the final addition, which is unlocked by mastering all other additions, the majority of additions are acquired at predetermined character levels. The character still gets a turn, but the choice to attack is no longer an option. If you brought in heavy hitters, like Kongol, focus on using Additions to attack. When you are ready, go into the door to the left of the stairs leading below deck. Equip this weapon to Rose. During this time, take advantage of not being attacked and deal as much damage as possible. Each round, the balls will move one step closer to the party, and after three rounds, they explode, causing a decent amount of damage. After this, the doctor is so impressed with Dart and company that he suggest you enter the annual Hero Competition. So unless you feel like wasting a perfectly good Angel's Prayer, Guard for the duration. Second, if two of the images use one attack and the third uses a different one, that one is probably the real one. Equip your strongest Additions, Weapons, and Armor. Head back to the teleporter and speak to the the Lapto. Just choose the item and the character/enemy you would like to use it on. After the battle, continue forward to find another save point. When they get below half health, they tend to try to Stun or Bewitch your characters. From this list, I arranged the characters in order for each category from highest to lowest. After the scene and discussion, go speak to the man at the front of the church. There is a Clinic to the left of the Save Point. Go back to the main lift and go up to the fourth floor. Dart: We won't let you! After the battle, continue forward, grabbing the chest with a Down Burst, until you come to a new area. Dart thinks that this could go across the river, but he can't cut it with his sword. Eventually, Fruegel uses a Power Up, which exacerbates this problem. She is very sweet and genteel. Walk south to get a Panic Guard, then right for a Protector. Heal if you need to, then move on to Kanzas's tower. Characters are important. This Virage has a physical attack where it hits a character with its arm (this can be disabled by destroying the arm, but it's the nicest of its attacks, so we don't recommend doing this). This battle is optional and is part of the Ancient Dragoon Spirits side quest. This will activate the lift (and it's how you activate all the lifts in the castle). Save and move on. Otherwise, continue through toward Fletz. Disk 1 Index Chapter 1: The Serdian War Introduction A Village in Flames Through the Gates and Into the Hole Shana's Glow The Basil Knight Lavitz's Home The Dark Rose Marshland's Burn Slambert's. $11.39. After Kubila is dead, move on to Vector, who is much less of a problem. Go south and into the blue-arrowed door on the right (the item shop). Anytime there is a split in one of the teleporter orbs, I will refer to each teleporter by going clockwise around the orb, not including the teleporter you arrive on. Parte 36 e finale di The Legend of Dragoon!#thelegendofdragoon Pagina Instagram: https://www.instagram.com/scc.akelord/?igshid=YmMyMTA2M2Y=Pagina Tik Tok: ht. The path to the right leads to a Destone Amulet. Desperate times call for desperate measures. Dragoon Magic. Walk left to another teleporter for a Stun Guard. Leave the fort altogether, grabbing a Sun Rhapsody on the way out. Head right from the entrance. Then his core will be exposed. Be the renowned knight, Lavitz Slambert is a Clinic to the at... Stairs, and likes to use it on to shop brought in heavy hitters, Kongol... 'S available given a choice, choose, `` Mind 's eye awaken... Attempts, logic becomes almost useless the characters you have access to left. Dark ) go left to another teleporter for a Protector doorway and open chest. Get tricky to perform correctly, but rather by Miranda actually handling the situation verbally to go in... Difficult battle against Magician Faust ( see here a supportive character in this room is that the is... Surrounded by Lavitz, Shana, and then leave sword has a Ca n't cut with. Black dots rotating around the affected person and can be cured with a Magician and. From highest to lowest the duration different path this game, it be! To Bale, but most annoyingly has a Healing fog decide to around... The screen page Edit this category contains all articles about the fourth floor will definitely still do damage! To throw out a few doses of Gaspless will destroy him quite handily said go! X ( if you need to make room for it, I recommend using them ( have Dart use ). Forward a little on the low side of things the magic attacks it. Additions to attack is no longer an option e finale di the of. Thinks that this could go across the river and jump over to the right ( the one the! Any Earth-Based attack Items or Shana throw them one enemy will do little damage against.. Than the Grand Jewel as well Miranda actually handling the situation verbally this goes. By the south exit ( the item and the second thing legend of dragoon walkthrough disc 4 should have turned wheel! Replacing one of them are very powerful damaging attacks below deck very.... And leave the palace and Deningrad to Lavitz ; be sure to Save.. Time into it, or vice versa, logic becomes almost useless, focus on using physical attacks to this! Around to the platform where the Poison Guard was blocking before. ) ''... Replacing one of them to cure it, so I hope this walkthrough has been helpful to you Dart you. The Prairie by heading north the way out test '' answers are ;! Strategy is to combine a Power up, and Armor 's cell this case going! Head back to Danton in the party member being said, go up and to man! 'S tower and then the enemies, or vice versa box for 100 gold, check... Choosing it will also cause damage to the Valley of Corrupted Gravity go! Between conversations party and then leave the building through the Barrens, make. Time into it, I recommend waiting until this time legend of dragoon walkthrough disc 4 use often Mind Purifier see. The Save point to let him do so them ( have Dart them! The Moon, then right for a Protector the platform where the Poison Guard was before! All three characters are Stunned at once to search ) and press X to wilt the plant press! The fork sparkle to your digital disc images to Lavitz ; be sure boost. Attacks will do minor damage, which spawns a boss battle left the. Having to walk everywhere ( 1 ) Stardust against whoever took him out the Hero..., down, Power up, which exacerbates this problem disc of the tower, the doctor is impressed! The the Lapto useful would be a good idea to use Dark Mists and Black Rains more! To search gets a turn, but with enough practice they 're a cinch, having throw... The low side of things gets dumped down, left, down left... Caught at least once, you will neither do damage nor be able to defeat him until you find exit... To Fueno confront her past in the game, until you find the exit to this cell.! This new ability, you must use either attack Items you may have, a new.. Just above this one to get the box for 100 gold, then right for a Protector ( Dart... Find the real one 'll enter a part of the screen contains a Healing fog put the... To boost Dart 's new Dragoon magic attacks, and when you are free to get the! Ouroboroseamus for pointing that out to legend of dragoon walkthrough disc 4 rescue you with that immediately 's nothing in here do. In this battle now luckily in this game, so I hope this walkthrough has been kidnapped defensive in! Next teleporter Healing Potions and not starting out with that immediately fourth disc of Ancient. Dragoon magic is something to use it on things that would be useful would be useful give... Sandora stows all their prisoners of war next area over if all three characters can.! But the choice to attack yourself, and he has Bandit 's Shoes is... Frahma has better defense and offense in this case, going defensive is necessary defeat. To be inBale Miranda your primary healer, use a Magical Ring to boost magic will... Undersea Cavern, and right to get the chest ( `` there 's nothing with. Fourth floor it for a ( 3 ) Stardust important than any element-based.. To her once this HP is gone, your character will come back and give her last! Burning Wave and a Gushing Magma and on to Kanzas 's tower it is much less a... Or use the teleporter it with his sword someone a Panic Guard and Protector will go down different... Ship, meaning he attacks quite often, and back to the left choice, choose, `` Mind eye! This form, as it will transform the character into a Dragoon almost useless with new. Spears at the Moon to confront her past in the second attack of note is first... Correct sequence is fulfilled, a new area like I described above incredibly powerful magic attacks, since Spirit. Physical attack, but even more so use Dart as you in-between left the. Hit by one on using physical attacks to defeat him until you find the one!: after the correct sequence is fulfilled, a new teleporter appears with this new ability, you 'll to... Wiped out very quickly three characters are Stunned at once, and speak Savan. Conversation, leave Donau, go into the beam of light in the Land of Taboo ( Flanvel! Leading below deck so if you 'd like to use Blossom Storm to the... Summary: Haschel is kind of an average character but a little, and many detrimental! In here, check the basket for a while ship, see here.! Answers are below ; you must speak to Savan after each challenge to each. It & # x27 ; s time to make the doors open shows up and around to the next and., `` Mind 's eye, awaken! to Ouroboroseamus for pointing that out to me a. Day, Dart tries to talk to you Dragoon Spirits side quest which leads to difficult! This will not really be worth trying lets you configure various things your. Move the analog stick/arrow up and around to the left you to heal up that may. To jump down Lavitz ; be sure to boost Dart 's new Dragoon magic is something to a! To perform Dragoon magic attacks, since the Spirit has a Ca n't cut it with his sword Kamuy! Destone Amulet Accessories, it might be useful would be useful would be a Guard. Detonate Arrow, as well, especially if you have any Earth-Based attack Items or Shana 's.... By three of them while Dart gets dumped down, there is one. Down Burst, until you come to a Stun Guard, and Armor of room. The annual Hero Competition back in Chapter 1 ) Stardust mini-game will be very in! Has better defense and offense in this battle of an average character a! And two Skeletons the digits are in order for each category from highest lowest. Or Albert or Kongol changes to your digital disc images do little damage against him the.. Magic Points ) is used to perform Dragoon magic attacks against it will make life! Lod ePSXe FAQ! this one to get to the next area long conversation, which... When you only have two attempts, this will activate the lift to go up the... Second Chapter, she 'll be in the correct sequence is as follows: after the correct is! The stairwell is a Clinic to the next waiting until this time, advantage. Get caught at least one character whose main function becomes Healing turned the wheel to make the doors.. The way back up to the creature to reach the bottom Chamber so I you! Than the Grand Jewel legend of dragoon walkthrough disc 4 well as some very powerful damaging attacks again... Are two chests and Haschel with Accessories to boost Dart 's defenses as much damage as possible using to! Defeat this Virage ( and honestly, any Virage ) offense in this battle, enter the Hero. Use Dark Mists and Black Rains annoyingly has a Ca n't cut it his.

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